Project Roles

I have been the game industry since 2008 and supported teams to make 50+ games.

My roles have been varied.

  • I've built prototypes in collaboration with designers

  • I've been embedded in the core of projects, making level editors and bespoke tools

  • I've shaped new graphical, shader, and particle systems in the heart of engine teams

  • I've crafted Animation tools and pipelines for both key-frame and motion capture

  • I've split my time between multiple projects, balancing priorities and scope

  • I've created novel systems to build starships, character faces, stadium crowds, city lighting, and navigation mesh

  • I've worked alongside infrastructure teams creating online services to go hand-in-hand with the game design

  • I've designed analytics events, captured them, and processed them at scale to answer design questions

  • I've built data collection systems to unify revenue reporting streams into a cohesive view

"More than anything, I'm proud to help teams ship great games."

Magic Leap

Dr. Grordbort's Invaders

Grab your raygun and defend your home from hordes of evil robots. Join Stephen Fry, Rhys Darby, and Lucy Lawless in this action packed shoot-em-up.

Developed at Weta Gameshop for the Magic Leap One

Dr. Grordbort's Boosters

Pilot a Dr. Grordbort’s Industries rocketship to collect gubbin asteroids, denying the robot planet a crucial source of fuel.

Developed at Weta Gameshop for the Magic Leap One


Grordbattle is a multiplayer Location Based Experience shown at Game Developers Conference 2019. Players battle each other using ray guns while taking cover behind the real world environment. All resolving with a nice cup of digital tea.

Developed at Weta Gameshop for the Magic Leap One


Enterprise Collaboration Tool

Unannounced Arena Shooter

Unannounced Location Based Experience


Flick Kick Football Legends

Flick Kick Football Legends brings Flick Kick to all new heights with more diverse onfield gameplay, team building and management, and a multi-level league structure.

Developed at PikPok for mobile platforms

Robot Unicorn Attack 2

Choose between Team Rainbow or Team Inferno and compete on a unique level every day for prizes. Build and customize your very own unicorn, selecting from different bodies, manes, wings, horns, trails, and more. Battle mighty giants and dash through their dangerous Solar Beams, and journey through such cosmic spectacles.

Developed at PikPok for mobile platforms

Dungeon, Inc. ™

As Dungeon, Inc.’s new Gold Production Manager, you must maximize profits by any means necessary. Nothing is too devious to consider – if it works! Build your dungeon deeper, expand into new environments, and recruit mischievous monsters; the more you tap, the bigger the dungeon, and the more gold you make!

Developed at PikPok for mobile platforms


Rugby Challenge

Rugby Challenge will feature 98 teams, 31 stadia, and 11 competitions as well as extensive Tutorial Mode options available for players new to the sport. The tutorial helps get you up to scratch and various skills, such as running between cones, practicing kicks, and many other drills can be completed.

Developed at Sidhe for console and PC


Behind the scenes

One of the days we got to share our work with our friends and families.

Tested Invaders - Review reviews Dr. Grordbort's Invaders, Weta Gameshop's impressive augmented reality action game.

Tested Grordbattle - hands on

We go hands-on with Weta Gameshop's Grordbattle, a Magic Leap tech demo showcasing the potential of augmented reality multiplayer experiences. It was hands down the best thing we played at this year's Game Developers Conference!